/*
* The MIT License (MIT)
*
* FXGL - JavaFX Game Library
*
* Copyright (c) 2015-2017 AlmasB (almaslvl@gmail.com)
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
package com.almasb.fxgl.scene.menu;
import com.almasb.fxgl.app.FXGL;
import com.almasb.fxgl.app.GameApplication;
import com.almasb.fxgl.scene.FXGLMenu;
import javafx.geometry.Pos;
import javafx.scene.Node;
import javafx.scene.control.Button;
import javafx.scene.control.ToggleButton;
import javafx.scene.control.ToggleGroup;
import javafx.scene.layout.HBox;
import javafx.scene.layout.Pane;
import javafx.scene.layout.VBox;
import javafx.scene.paint.Color;
import javafx.scene.shape.Rectangle;
import javafx.scene.text.Text;
import java.util.function.Supplier;
/**
* @author Almas Baimagambetov (AlmasB) (almaslvl@gmail.com)
*/
public class GTAVMenu extends FXGLMenu {
private VBox vbox = new VBox(50);
private Node menuBody;
public GTAVMenu(GameApplication app, MenuType type) {
super(app, type);
menuBody = type == MenuType.MAIN_MENU
? createMenuBodyMainMenu()
: createMenuBodyGameMenu();
vbox.getChildren().addAll(new Pane(), new Pane());
vbox.setTranslateX(50);
vbox.setTranslateY(50);
contentRoot.setTranslateX(280);
contentRoot.setTranslateY(130);
menuRoot.getChildren().add(vbox);
contentRoot.getChildren().add(EMPTY);
vbox.getChildren().set(0, makeMenuBar());
activeProperty().addListener((observable, wasActive, isActive) -> {
if (!isActive) {
// the scene is no longer active so reset everything
// so that next time scene is active everything is loaded properly
switchMenuTo(menuBody);
switchMenuContentTo(EMPTY);
}
});
}
@Override
protected Node createBackground(double width, double height) {
return new Rectangle(app.getWidth(), app.getHeight(), Color.BROWN);
}
@Override
protected Node createTitleView(String title) {
Text titleView = FXGL.getUIFactory().newText(app.getSettings().getTitle(), 18);
titleView.setTranslateY(30);
return titleView;
}
@Override
protected Node createVersionView(String version) {
Text view = FXGL.getUIFactory().newText(version, 16);
view.setTranslateX(app.getWidth() - view.getLayoutBounds().getWidth());
view.setTranslateY(20);
return view;
}
@Override
protected Node createProfileView(String profileName) {
Text view = FXGL.getUIFactory().newText(profileName, 24);
view.setTranslateX(app.getWidth() - view.getLayoutBounds().getWidth());
view.setTranslateY(50);
return view;
}
@Override
protected void switchMenuTo(Node menuBox) {
vbox.getChildren().set(1, menuBox);
}
@Override
protected void switchMenuContentTo(Node content) {
contentRoot.getChildren().set(0, content);
}
private HBox makeMenuBar() {
ToggleButton tb1 = new ToggleButton("MAIN MENU");
ToggleButton tb2 = new ToggleButton("OPTIONS");
ToggleButton tb3 = new ToggleButton("EXTRA");
tb1.setFont(FXGL.getUIFactory().newFont(18));
tb2.setFont(FXGL.getUIFactory().newFont(18));
tb3.setFont(FXGL.getUIFactory().newFont(18));
ToggleGroup group = new ToggleGroup();
tb1.setToggleGroup(group);
tb2.setToggleGroup(group);
tb3.setToggleGroup(group);
tb1.setUserData(menuBody);
tb2.setUserData(makeOptionsMenu());
tb3.setUserData(makeExtraMenu());
group.selectedToggleProperty().addListener((obs, old, newToggle) -> {
if (newToggle == null) {
group.selectToggle(old);
return;
}
switchMenuTo((Node)newToggle.getUserData());
});
group.selectToggle(tb1);
HBox hbox = new HBox(10, tb1, tb2, tb3);
hbox.setAlignment(Pos.TOP_CENTER);
return hbox;
}
private VBox createMenuBodyMainMenu() {
Button btnContinue = createActionButton("CONTINUE", this::fireContinue);
Button btnNew = createActionButton("NEW GAME", this::fireNewGame);
Button btnLoad = createContentButton("LOAD GAME", this::createContentLoad);
Button btnLogout = createActionButton("LOGOUT", this::fireLogout);
Button btnExit = createActionButton("EXIT", this::fireExit);
btnContinue.disableProperty().bind(listener.hasSavesProperty().not());
return new VBox(10, btnContinue, btnNew, btnLoad, btnLogout, btnExit);
}
private VBox createMenuBodyGameMenu() {
Button btnResume = createActionButton("RESUME", this::fireResume);
Button btnSave = createActionButton("SAVE", this::fireSave);
Button btnLoad = createContentButton("LOAD", this::createContentLoad);
Button btnExit = createActionButton("EXIT", this::fireExitToMainMenu);
return new VBox(10, btnResume, btnSave, btnLoad, btnExit);
}
private VBox makeOptionsMenu() {
Button btnGameplay = createContentButton("GAMEPLAY", this::createContentGameplay);
Button btnControls = createContentButton("CONTROLS", this::createContentControls);
Button btnVideo = createContentButton("VIDEO", this::createContentVideo);
Button btnAudio = createContentButton("AUDIO", this::createContentAudio);
return new VBox(10, btnGameplay, btnControls, btnVideo, btnAudio);
}
private VBox makeExtraMenu() {
Button btnCredits = createContentButton("CREDITS", this::createContentCredits);
Button btnTrophies = createContentButton("TROPHIES", this::createContentAchievements);
return new VBox(10, btnCredits, btnTrophies);
}
/**
* Creates a new button with given name that performs given action on click/press.
*
* @param name button name
* @param action button action
* @return new button
*/
protected final Button createActionButton(String name, Runnable action) {
Button btn = FXGL.getUIFactory().newButton(name);
btn.setOnAction(e -> action.run());
return btn;
}
/**
* Creates a new button with given name that sets given content on click/press.
*
* @param name button name
* @param contentSupplier content supplier
* @return new button
*/
@SuppressWarnings("unchecked")
protected final Button createContentButton(String name, Supplier<MenuContent> contentSupplier) {
Button btn = FXGL.getUIFactory().newButton(name);
btn.setUserData(contentSupplier);
btn.setOnAction(e -> switchMenuContentTo(((Supplier<MenuContent>)btn.getUserData()).get()));
return btn;
}
}